There’s only one Dark Blue square on the dancefloor, and it’s straight across from where you are, which conveniently also covers all the colours in the sequence. You’ll be opposite an E machine, so press the button on it to make it smoke. This time you’ll need to turn to your left, and see that you can follow this colour pattern by walking to the end, into the corner. Press the button and check out the new colour sequence. You’ll soon realise that only sequence of moves that can work from your current Yellow square, is to head directly opposite, over the five squares, until you end up at a D machine. The colours on the screen have now changed, they are: Press the button and you’ll notice that it is now smoking out of the top. You should now be infront of a machine with an A on it. So from where you are there is a Blue square in front of you to the right, then you can move forward onto a Green Square, before turning left onto a Red Square and heading forward onto a Yellow square. The idea is from all these puzzles is you follow the colours from where you are and you end up at a terminal. It’s pretty clear QUANTY likes a dance, because your next puzzle involves a similar dancefloor to the one we saw in the Lab Rat level. Don’t forget to pick up your Testing Paper before you head on through. You will get a “CORRECT” message and the nearby door will open. So mark those letters and press the yellow button. Using the clue above it’s clear we need to put the following into our Testing Sheet: You can select more than one letter, but you must get it right to progress. You’ll notice each time you can select from the letters: Next to this screen is the machine where you’ll be inserting the Testing Sheet each time. There is a screen on the wall with the message: The answer lies beyond the other lockers. You need to look around the room for a clue for what to put on the first row. If we get it right, we can progress to the next. The Testing Sheet is what we will be using to put our answers to each room in. Inside is a Testing Sheet and the Headmaster’s Pin. It is:Ġ, Clockwise to 10, Anticlockwise to 25, Clockwise to 15.Īpproach the lock and input this command to open the locker. Turn back to the open lockers and they’ll reveal to you the padlock combination to unlock Student 00’s locker. ![]() You’ll know where they are as they appear in purple paint. And they reveal hidden messages that the Headmaster has left for you. Whilst these are not an item you can use, you’ll now be permanently wearing them. Investigate the bust in the middle – it’s of the Headmaster and you’ll receive the Headmasters Glasses. ![]() Turn around and you’ll see a few busts to your right You’ll find that you can’t open up the Student 00 locker. You’ll see a lot of lockers to your right. Once you’re in the room with all the chairs, head to the right. QUANTY will appear and force to take his Exam. Run forward when you can and meet the Headmaster is restrained. What Lies Below is the final escape room in Escape Academy by Coin Crew Games, and here is our walkthrough to help you through every step: Escape Academy What Lies Below Walkthrough Details Time to complete: 50 Minutes Difficulty Rating: 5/5 Walkthrough Start Quanty’s Exam
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